Author Archives for Will
Game Dev. — Rough Jump Cycle
Dear Foucault,
When I first read your small blurb of a much bigger post-modern philosophy, that you, from what I understand, helped establish, I was a little confused. What does this have to do with anything? I know your work indirectly, but I do not know you. You begin by establishing your intent, that of which, from… View Article
Damn Hipsters
Video Game Job Research
Since I must spend the snow storm at work (while worrying about driving home with the manual car that I learned how to use two days ago), I have been spending my time jumping between War and Peace and researching ways to get a job in the game industry (I have a pretty boring job)…. View Article
XNA Video Game Project
I have officially begun the production of a platformer/adventure game tentatively titled “Thomas.” I’m very excited about this project as I’ve been prepping for it for about 2 months now. This is a two man venture that I think will turn out very well. I’ve been in charge of all the artwork and conceptual development… View Article