Rough Week – Random Stuff

October 17, 2010 3:37 am

Ever had a teacher that, despite the fact that you didn’t need it, pushed the due date of a project back. And instead of thinking, “great, free time,” you thought, “now I can make it even better!”

Well, if you aren’t a sadist, then you probably haven’t. Needless to say, the intense focus I had on that project took my attention away from the picture I was working on and, well, I’ve barely started it… The only thing I’ve done is chosen my color scheme. Oh well. I suppose it is a good “first step” example, so I thought I’d post it anyway.

I also got plucked up to design a mug for a local Catholic graduate school, so I spent a little time on that. The only spec I got was that it had to be white on black, so I went with it. Font is still up for debate and the cross thickness should be played with it, but I think it works overall.

On top of that I’ve also been working on experimenting with a bunch of sprites for my video game project. So I’ve been busy and distracted… and if I have any readers, I apologize to them for not being prompt with my promised picture posts.

Just for fun, though, I thought I’d go ahead and post the programming project I’ve been working on. It’s a Tic-Tac-Toe game written in python. It was fairly easy to write… only took me about 6 hours total, but after I finished writing it (and the deadline was pushed back) I decided to try and break up each working part into functions for fun. For some reason, we haven’t reached that in our lessons at school and I’m not very experienced at real programming, so it got interesting at points trying to figure it out (I was limited to my textbook and python documentation for the project). Anyway, took me a little while to grasp on my own and there are certainly some aspects of it I don’t get, but I got it working! If there are any benevolent coders out there, I’d appreciate any input now that I’ve handed it in.

Cheers!

Tic-Tac-Toe Game